Remote Events and Callbacks
Roblox experiences are multiplayer by default, so all experiences inherently communicate between the server and the players' connected clients. In the
simplest case, as players move their characters, certain Humanoid properties,
such as states, are communicated to the server, which passes this information
to other connected clients.
Remote events and callbacks let you communicate across the client-server
boundary
Every local functions, such as clicking on screen, clicking on GUIs and others are
only show on local player view if you want to make it show on server or sending
datas to server you need to use Remote Event
My Example
(1) Create a ScreenGui, a button in StarterGui
(2) Create a RemoteEvent in Workspace
(3) Create a Local Script in the button and Script in Workspace. Coding by follow
my steps
4. Finished
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